Not only it's a Resurgence that comes from a mod so no gimmicks, buffs or tactical ops, but it's 8 hp regen which stacks with PyrX panels for a total of 20 per turn (Self-repair systems are technically even better for Phoenix Walkers for a total of 24 but can't be equipped together with Reassembly mod) Now pair that with Assembly and you have the perfect combo.ġ) Reassembly module that works on Assembly Purifiers (Cyborgs) and Phoenix Walkers (Mechanical). No draining energy, no buffs or manipulation, just direct damage, dots and hazards. Promethean is the most braindead straightforward thing in the game. Slap purification field on all units and they will win almost all battles even in autoresolve without losses. But they are abel to be reasoned with and can offer you their unique units, mods, and doctrines once you gain their trust.Originally posted by Azunai:Can't really go wrong with promethean. In addition to the playable factions, there are also minor factions that prefer to keep to themselves. Not exactly factions per se, Secret Techs are more like the equivalent of a class that gives you unique units to put into your army and operations and doctrines exclusive to them. The Syndicate: a race of psychic humans who practice slavery and treachery. The Kir’ko: a race of insectoids that have psionic powers and was formerly enslaved by the Star Union.The Assembly: a race of cyborgs that augment themselves with any machinery they can find.The Dvar: a race of miner-like people who wear environmental suits to survive.The Amazons: an all-female race of warriors with a special connection to nature.The Vanguard: A branch of the Star Union's expeditionary force that survived the Cataclysm.You can help Age of Wonders: Planetfall Wiki by expanding it.Įight main factions have been revealed or alluded to:
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